Time Guardian is a game created in Unreal Engine 4 as part of a university assessment. The game features various levels, minigames and level-specific puzzles that the player must solve in order to progress. The game was developed with a custom built controller in mind and supports all the inputs that the custom controller offers.
My role in the project was Lead UI Designer, along with the subtask of asset creation. I created the main menu and numerous assets which are included in the final build of the game.
The Time Guardian is a middle-aged man in a fictional world, whose role it is to keep time and history under his watchful eye using the tool on his arm called the Tempuscope. When disaster strikes time, it is he who steps up to the challenge.
Date: August 25, 2017.
Skills: Unreal Engine 4, Adobe Photoshop, Autodesk Maya